The Enemy Immortal Cover Design Contest Winner is…

…Levierre, with an action-packed cover full of aliens.

Levierre was the clear winner in the 99designs poll, in which over thirty people participated, and was my favorite, too. This cover will be used for both the ebook and paperback editions of my soon-to-be-released book Enemy Immortal.

Here is how the contest worked:

First I had to set up a contest. I described what I wanted and offered a prize for the best design. I wanted a cover for both an ebook and a paperback. I had a book blurb and some general ideas that might work, so I put those out. And I had to estimate the number of pages for the paperback since I hadn’t formatted it yet. This turned out to be the only glitch farther along. My page estimate was quite a bit off, and we had to change the spine size after everything else was over.

But back to the process. There are three levels of prizes, and three levels of designers, with only top designers allowed to compete for the top prizes. My budget suggested using the lowest level of prize, open to any designer. I figured this would be worth it since my alternatives were to find a designer with whom I had no history or try to do it myself. I took the plunge and attracted about thirty designers, who were split between entry-level and mid-level in their 99designs rating.

In the first round of the contest, any of the freelance designers on 99designs could offer a design concept. I gave many of them feedback and soon discovered which designers were easy to work with. I ended up with eight great designs, but I could only take six of them into the second round. I used the poll feature which 99designs provides and reached out to some writer friends for their input. The lowest two designs were eliminated.

The second and final round allowed me to work with the six finalists to further refine their designs.

Now the hard part–I had to pick just one.

First, I did a secret, subjective rating of how easy I found each of the designers to work with. Three of them rated terrific, and three of them only fair. Then I set this aside to use as a tie breaker if need be. The main criterion would be the best design.

I ran another poll with the six finalists and reached out to all my facebook friends to participate. A big THANK YOU to all of those who responded. Levierre was the clear winner.

The final stage of the contest was to declare the winner and obtain the source files for the cover design. This went smoothly except for the part where I found out my page-count estimate was off. Fortunately, Levierre was one of the “easy to work with” designers and quickly updated the paperback cover to fit the book properly. Now it’s (almost) ready to go. I can’t wait to have a proof copy in my hands early next week.

How do you say ‘about a foot’ in metric?

Don’t get me wrong, I love the precision and scalability of the metric system, but what if I don’t want precision?

“About a yard long” becomes “about a meter long,” no problem.

“A few miles” becomes “several kilometers,” no problem.

“About a foot long” becomes . . .

  1. about 30 centimeters? (sounds too precise)
  2. about a third of a meter? (avoid fractions)
  3. approximately three decimeters? (deci-what?)
  4. about as long as a person’s foot? (man or woman? what shoe size?)

I’ve wrestled with this problem long enough. Don’t be surprised if the aliens in my metric-system-based stories have arms, legs, antennae, and reproductive organs about a meter long!



Workshop Mania – 3 writing workshops in 4 months

I’ve been extremely busy with writing workshops the last few months. For those of you who aren’t familiar with the writing workshop process, it usually involves (1) writing madly to get your submission in shape and send it in, usually about a month before the workshop, (2) reading and critiquing the manuscripts from all the other workshop participants, (3) going to the actual workshop and getting your writing beat up by guest professionals and the other participants, (4) fix up the story based on the critiques you received at the workshop. (The rewrite (4) can be done right away or put off until later.)


In late August, I attended Sasquan (WorldCon 2015) in Spokane, Washington. Sally and I made this trip into a vacation, visiting our son and daughter who live in Oregon and Washington State the first part of the week, then going to Spokane. Under a black cloud of smoke from nearby forest fires, I received writing critiques on the opening to my book, Enemy Immortal, from pros Mark Van Name, James C. Glass, Laurel Anne Hill and fellow participants. The main take-aways were that my book got off to a slow start (too much setting up) and my synopsis seemed to pack an awful lot into one book. I rewrote the opening and submitted the new version to the Sail to Success workshop in December (more on that later).


ICON – Cedar Rapids, Iowa

In October, I attended the writing workshop at ICON in Cedar Rapids, Iowa. There I received writing critiques on my short story, “Jubilee,” from fellow participants and met with guest speakers Joe Haldeman, Anne Leckie and Tamara Siler Jones. The main critique was that I needed to do more to develop the romance between two of my main characters.

At ICON, the workshop participants also gave short public readings from their works (typically a different work than was critiqued). I read from the opening of Enemy Immortal (revised version). Unfortuantely I had a cold and had to cut my reading a little short. In any case, thanks to Brent Bowen from the Hugo-nominated Adventures in SciFi Publishing, who recorded this session and has released it in his pod cast. I am the last reader on Part 1.


Adventures in SciFi Publishing – Part 1


Adventures in SciFi Publishing – Part 2



Sail to Sucess





In December, I attended Sail to Success, a writing workshop aboard the Norwegian Sky cruise ship. While cruising the Bahamas, I received writing critiques on my short story “Collisions” from Nancy Kress and on Enemy Immortal from Baen editors Jim Minz and Toni Weisskopf. I’ve updated my stories based on these critiques and they are off to the publisher’s slush piles.

Phew!  After this marathon of workshops (including a fourth, Paradise Lost, last May, which makes 4 workshops in 9 months), I plan to slow down the pace, but most likely I will workshop at this year’s WorldCon in Kansas City. I’ve also volunteered to be presenter on a panel in the KC WorldCon, so I hope something interesting comes of that.

First day on the slush pile

I started a new adventure today as a slush pile reader for Flash Fiction Online by reviewing 9 stories. (Flash Fiction Online is a SFWA-approved, free electronic publication that offers a variety of stories of 1000 words or less–mostly speculative in nature.)

My job is to look at freshly-submitted stories and help decide if they will make the cut into the next round of serious consideration for an upcoming issue of FFO. My first reaction was OMG, how do I decide?

So I read all 9 stories beginning to end and examined how I responded to them. What I learned was that stories should not have any defects. Duh. We all know that stories should be well-written with interesting characters, a good pace and plot and satisfying ending. But the point is that any one defect is enough to cause a story to be rejected. A great beginning does not make up for boring writing. Great writing does not make up for a weak ending. And so forth. It doesn’t have to all be perfect, but nothing can be noticeably lacking.

This brings to mind the conventional wisdom (or myth, depending on your persuasion) that editors are looking for a reason to reject your work. This is more real to me now, but it also makes more sense. That one defect will not only turn off the editor, but it will turn off the reader, take them out of the story, and that is what must not happen.

In the end, I rated one story as good, two as maybe and the rest as rejects. Most of the rejects just didn’t have compelling writing. One was good all the way to the end, which then fell flat.

My initial goal with the slush pile project is to learn how to make my own writing better by understanding the editorial review process a little. So far, so good. Eventually I hope to see some great publications that I contributed to behind the scenes.

What I learned today about writing is that before you send out that story, don’t forget to reread it and look for the one thing that doesn’t seem quite right, but maybe nobody else will notice. They will notice. Fix it. The work will be worth it.

By the way, FFO uses an anonymous review process, so if you are a friend of mine, that is neither to your advantage or disadvantage. If you write flash fiction, Flash Fiction Online and I would love to see it.